Neuroshima Hex! 3.0: Beasts - EN/PL
A silent snarl was the first sign that in these ruins there was something hiding. Something dangerous. Something with fangs, claws, thick fur, and
fury held within dark red eyes. Seven wolves slowly stepped in to surrounding me, saliva dripping from their tongues. So this is how I die…
Neuroshima Hex: Beasts is a new faction expansion to the best-selling Portal Games
evergreen title Neuroshima Hex. The new army represents various animal species that survived Moloch’s attack. These beasts are fierce, and they have but a single goal: to protect their territory. They spare no one, including their own.
The expansion introduces a new game concept - friendly fire. Ferocity and wrath are unstoppable and units in the new army can damage their own friendly tiles.
Neuroshima Hex: Beasts was designed by Joanna Kijanka and developed by Michał Walczak, both names highly respected by fans and well known from their work on previous expansions for Neuroshima.
fury held within dark red eyes. Seven wolves slowly stepped in to surrounding me, saliva dripping from their tongues. So this is how I die…
Neuroshima Hex: Beasts is a new faction expansion to the best-selling Portal Games
evergreen title Neuroshima Hex. The new army represents various animal species that survived Moloch’s attack. These beasts are fierce, and they have but a single goal: to protect their territory. They spare no one, including their own.
The expansion introduces a new game concept - friendly fire. Ferocity and wrath are unstoppable and units in the new army can damage their own friendly tiles.
Neuroshima Hex: Beasts was designed by Joanna Kijanka and developed by Michał Walczak, both names highly respected by fans and well known from their work on previous expansions for Neuroshima.
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